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  Runescape Review

Runescape... Still Hanging Around

Runescape is a game that's been around for a while, and has recently had an extensive revamp. So extensive that for a while players were worried that this free online RPG was going to go pay-for-play, but it hasn't happened and it won't. Runescape does some things very well, but a couple of things really let it down, most importantly its graphics.

Quick overview. Runescape is a fantasy MMORPG. You can be a warrior, adventurer, wizard, ranger, or miner. There's a quick tutorial and then you're off. The most important thing to note about Runescape from a gameplay perspective is that there's no story or over-arching narrative. What you do is pretty much up to you. You'll be given a list of quests right off the bat, and where to find them, so you're set for questing, or you can choose to fight monsters, craft, or trade, whatever suits you. Some of the quests unlock things in the game rather than simply giving you experience.

The map is pretty big. You can shop in peace in the towns, but for a little more excitement, you can head out into the Wilderness and go player-killing. Reserved areas for ganking is a great way of controlling the irritation factor: everyone out there knows why they're there, and if you don't want to be constantly getting beaten on, you don't go. When you defeat another player, they'll drop items: of course, so will you if you should happen to lose.

Magic works using a rune system, which isn't unique, but it's certainly not common. To cast a spell, you need to collect the right runes. When you cast it, you use them up. So there's always a steady trade in runes going on. Some people are going to find this a pain when they're used to spells being forever, but it is kind of a nice, distinctive touch.

One thing you're going to notice straight off, though, is that Runescape's graphics are appalling. Basically, what the revamp of the graphics engine did was replace crappy 2D graphics with crappy 3D ones. The character and monster models look awful, and the backgrounds are basically non-existent. Yes, it's a java game, but there are better java graphics around. The flip side of this is of course that the game runs pretty well on low-end machines and even over a dial-up connection, though you will probably occasionally get some lag. And once you get used to them, graphics don't actually affect gameplay much - except occasionally when you go to take something out of your picture-based inventory and you can't tell what it is.

The original Runescape Classic 2D game, which comes without sound, is still available on the site, though it's not being updated any more. And this is where Runescape's real strength comes through: its community and support. The makers knew some people would want to keep playing the old game with their existing characters, so they left it up. The new game, meanwhile, is constantly having new content added. Like many online RPGs, they do holiday drops, sprinkling the game with unique and fun items. Unlike a lot of other games, they've made these items untradable and one-per-customer, so they don't unbalance the game.

There's a pay-for-play version of Runescape as well. At $5 a month, it's still half to a third of what you'll pay for most other online RPGs. Paying gets you extra things that aren't available to F2P members: extra items, skills, professions, quests, and twice as much map space. The free game is still perfectly playable, though: you're not going to be hopelessly outclassed if you don't pay.

Runescape is a game with a pretty good feel, and the developers have put lots of nice little touches in the game. Extra music tracks, for instance, unlock when you visit new areas. It's initial visual impression is always going to count against it, but on the other hand, every time you hear someone complain about Runescape, they're going to whine about the graphics. That may well mean the rest of the game is pretty good.


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